You are reading the website of Øyvind Kolås' a visual and computational tinkerer.
I've been playing with computer and graphics since my before high school, there
I maintain
GEGL, GIMPs next generation graphics
engine. GEGL uses
babl based on code originating
in gggl a full buffers compositor.
For teaching an image processing, I created gluas and small introductory curriculum of lua
image processing examples.
User interfaces for organizing information in different ways is a topic
I have often revisited. First in
hnb which was my first major C program.